Creating a Character

Creating a Character in Terra
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Background
First, create your character’s concept. To help get a handle on your character’s identity and motivations, come up with a short, two- or threeword description of him/her. This usually, but not always, includes some idea of a career: “nightstalking journalist,” “stoic mechanic,” “lost waif,” “petulant yuppie,” “angry young man.”

Attributes
your character’s innate capabilities

Prioritize the three categories (5/4/3). Your character begins with one dot in each Attribute automatically, already filled in on the character sheet. Dots spent now are in addition to these starting ones. The fifth dot in any Attribute costs two dots to purchase.

Abilities
your character’s learned capabilities:

Prioritize the three categories (11/7/4). The fifth dot in any Skill costs two dots to purchase.

Specializations
your character’s focused areas of expertise

Take three Skill Specialties of your choice. You can assign each how you like, whether each to a separate Skill or all three to a single Skill. There is no limit to how many Specialties can be assigned to a single Skill.

Advantages
traits derived from your character’s Attributes

Defense (the lowest of Dexterity or Wits), Health (Stamina + Size), Initiative (Dexterity + Composure), Morality (7 for starting characters), Size (5 for most humans), Speed (Strength + Dexterity +5), Willpower (Resolve + Composure), and Virtue/Vice.

Merits
representing character enhancements and background elements

Spend 7 dots on Merits. The fifth dot in any Merit costs two dots to purchase. Note that many Merits have prerequisites.